Hi, my name is Danny. I am an artist living in Austin TX and have been working in the entertainment industry for fifteen years.
I started my career as a concept artist at Disney Interactive Studios and went on to work in the animation industry as a background designer & visual development artist for several series, including Netflix’s Castlevania (2017).
I re-entered the games industry in 2017 as a Senior Artist at Stoic studio where I created and implemented artwork for Banner Saga 3 (2018), and served as Lead Environment Artist and Concept Artist on a prototype that eventually became Towerborne (2024).
In 2019 I received a Silver Award from Spectrum Fantastic Art in the Concept Art category for my work on Banner Saga 3.
In 2021, I joined Heart Machine as a Senior Concept Artist, but wore many hats and was credited first as Lead Artist and then Art Director on Hyper Light Breaker and Possessor(s).
I am currently a member of Dead Pixel Dreams focusing on Art, Design, and Scripting an unannounced game prototype, and enjoying working as a contract illustrator.
For commissions and freelance inquires, contact me via the Contact Form
For all other needs, you can reach me at moll.dc@gmail.com.